Don’t expect a ton of complexity from Savage Planet’s plot. ![]() The main evidence of this is a very big, very important-looking tower, which you eventually discover to be occupied by some sort massive (probably unfriendly) living entity. In addition to a gaggle of strange critters ranging from disgustingly cute to just plain disgusting, it seems an advanced alien civilization once called the planet home. You’ve been sent to check out the “uninhabited” planet AR-Y 26, which turns out to be anything but. Journey to the Savage Planet casts players as an unnamed employee of Kindred Aerospace, the 4th-best interstellar exploration company in the galaxy. So, is Journey to the Savage Planet worth exploring? Or will you want to nuke it from orbit? Let’s find out… The Metroid Prime games were lightning in a bottle, and recapturing their magic is no easy task (Nintendo itself seems to be struggling at it). ![]() Of course, when something successful hasn’t been copied incessantly, there’s often a good reason. Thankfully, Typhoon Studios, a new team founded by Montreal-area devs who used to work for triple-A publishers like Ubisoft, EA, and WB Games, has stepped up to carry the Metroid Prime torch with Journey to the Savage Planet. Metroid Prime’s unique combination of non-linear level design and first-person platforming has largely gone unreplicated, which makes the ever-receding release of Metroid Prime 4 all the harder to take. Sure, there are plenty of Metroidvania-style titles out there, but they’re mostly inspired by earlier 2D games. ![]() The Metroid Prime franchise is a rare case – a series of successful, critically-acclaimed games that somehow haven’t spawned many direct imitators.
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